
If you’re working on a piece which requires maybe 50-100 layers, Rebelle isn’t going to be the software you’re using from start to finish, but is still useful if you want to create some layers in magnificent watercolour, which you can then export and use in a different piece of software. Basically, the developers don’t MEAN users to make heavy use of layers. I have read the manual cover to cover and now I’m sure of it - though I found it unbelievable - you can’t group layers. The reason I could never fully utilise Rebelle 3 as my main digital art software is its very limited layer management. But if watercolour is not your thing, Artrage has a lot more functionality. The short answer: nothing matches Rebelle 3 for digital watercolour simulation. If you have to choose, which should you buy? In my case, would I get much use out of Rebelle when I’ve been an Artrage fan since 2011? With both, you can pick up your pen and start drawing right away.

They are both excellent, lower-priced digital art software which replicate real-world media and painting techniques. Artrage by Ambient Design, and Rebelle, by Escape Motions, are in some ways similar.
